Zhaba Zhournal
Tuesday, December 07, 2004 
How long do you macerate a Shmoo? 
Cartoon character skeletons. Two words: Frea. Ky.

This has apparently been all over the Web in the past few days; I later came across it at BoingBoing and J-Walk, but my first encounter was via No Fancy Name:
Skeletal Systems

A character study of 22 present and past cartoon characters.

Animation was the format of choice for children's television in the 1960s, a decade in which children's programming became almost entirely animated. Growing up in that period, I tended to take for granted the distortions and strange bodies of these entities.

I decided to take a select few of these popular characters and render their skeletal systems as I imagine they might resemble if one truly had eye sockets half the size of its head, or fingerless-hands, or feet comprising 60% of its body mass.
The Powerpuff Girls—Blossom, Bubbles, and Buttercup—fare the worst, in my view; those giant, perfectly-smooth and perfectly-hemispherical eye sockets make them look like predatory insects. On the other hand, the small birds—Tweety and Eggbert—actually look a lot like real bird skeletons: big skulls and tiny bodies are normal proportions for most avian anatomy. My favorite thing is the Shmoo's vestigial arms; there's a whole evolutionary process implied there. The mind boggles.


[ at 5:48 PM • by Abby • permalink  ]




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